{% set x = c.ctx %}
Mischief is a second tally beside your XP. It never touches the clock and never takes XP — it changes how your Handler treats you: what it asks, how often it wants to hear from you, and whether it still says “good boy”. A mark counts for {{ x.window }} days; at most {{ x.cap }} a day. How strict your Handler is lives under 🐾 Handler. The whole story: Mischief.
| mark | for | weight |
|---|---|---|
| {{ w[0] }} {{ w[1] }} | {{ w[2] }} | {% if key == 'zoomies' %}warm {{ x.zoomies.warm }} · firm {{ x.zoomies.firm }} · strict {{ x.zoomies.strict }}{% elif key == 'soaked' %}warm {{ x.soak.warm }} · firm {{ x.soak.firm }} · strict {{ x.soak.strict }}{% else %}{{ w[3] }}{% endif %} |
{% for key, threshold, label, icon in x.levels|reverse %}{{ icon }} {{ label }} {{ threshold }}+{{ ' · ' if not loop.last }}{% endfor %}. Right now: {{ x.st.icon }} {{ x.st.label }}{% if x.st.on %} ({{ x.st.points }}){% endif %}.